![]() The second time I faced Necrons, and while they were slow and easily outmaneuvered, their defense was very powerful, with tough infantry and powerful multi-purpose turrets. The first one was against Orks, so I held a choke point with massed anti-infantry firepower while using heavily armed Crisis suits to strike at the enemy economy. The campaign mode may be glitchy, especially in stronghold battles, but so far I haven't noticed anything weird. There's a mass of tactical options, the sides play VERY differently, and the balance and damage model are much more satisfying - a tank is completely immune to most small arms, a lascannon can kill anything, etc. I think it's what DoW2's skrimish mode should have been. It's a mod for DoW: Dark Crusade that changes the units and gameplay to be closer to the tabletop game.
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