The Running Dead use/enable ONLY the TRD-Zombie Spawns.esp so as to minimize conflicts and only have it fulfill its core purpose of spawning some additional zombies More Feral Ghouls to both place more ghouls and enhance variety overall Night of the creeps to add more nighttime ghoul variety ![]() ![]() SKK Feral Nights to amp up nighttime intensity with large hordes of ghouls hunting you down SKK 4-76 Open World choose to replace npc's with ferals when you run the holotape in-game SKK Random Encounter Manager use the spawn only ferals option in its holotape in-game not zombie walkers which is known to cause save bloat, script lag, and a litany of performance issues): ![]() ![]() I'm actually working on a zombie themed guided setup I'll be publishing next week and here's the best combination I've found to be reliable and stable (i.e.
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